Okay, of all the situations I've ever expected to be in through the course of my life, roleplaying with Felix Fraldarius never factored in. But hey, who am I to question fate?
[Granted, this kind of roleplaying with Felix Fraldarius feels like a curled finger of the monkey's paw, but. Details.]
That said, two things. One, I don't know what kind of mood he's going to be in when he talks to you, so that's going to make his responses a lot harder for me to predict. Two, even if I did know, there's no real guarantee that what I come up with is going to be accurate, okay? So...treat it like combat. There might be a rough battle plan, but you may need to use dynamic tactics if the situation changes in a way you didn't expect, okay?
Here's a question, though: why let him have the initiative? If this was a fight, I bet you'd make the first strike. So c'mon, hit me. Or him, as it were. Tell me the first thing you want to say to him, and I'll see if I can predict his responses.
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[Granted, this kind of roleplaying with Felix Fraldarius feels like a curled finger of the monkey's paw, but. Details.]
That said, two things. One, I don't know what kind of mood he's going to be in when he talks to you, so that's going to make his responses a lot harder for me to predict. Two, even if I did know, there's no real guarantee that what I come up with is going to be accurate, okay? So...treat it like combat. There might be a rough battle plan, but you may need to use dynamic tactics if the situation changes in a way you didn't expect, okay?
Here's a question, though: why let him have the initiative? If this was a fight, I bet you'd make the first strike. So c'mon, hit me. Or him, as it were. Tell me the first thing you want to say to him, and I'll see if I can predict his responses.